The next big update will be the so-called “Mission Selection Overhaul,” as it does exactly that. We will change how operations are planned, how missions are selected, and how enemy assets work. Read on to find out why this is necessary and how it will play out! Why Rework the Mission Selection?Currently, each operation resembles a tree of connected missions that are loosely tied together by a narrative and thematic structure that will always lead up to a single final mission that ends the operation. The idea behind this was to generate a meaningful narrative of that operation based on which missions players select. At the same time, offering different missions on each level to choose from was supposed to give players some agency in deciding which mission type to play, which strategic asset to get, and what difficulty the player felt comfortable with. In theory, it is a great system, but …
Dev Diary #51: Mission Selection Overhaul
The next big update will be the so-called “Mission Selection Overhaul,” as it does exactly that. We will change how …