Deadlock
Action

Deadlock

Deadlock is a multiplayer game in the early stages of development.

Release DateTo be announced
PlatformsWindows
DeveloperValve

๐ŸŽฎ Game Overview

Deadlock is a new game in development by Valve currently in early access.

It combines MOBA elements like three-lane push, last hitting, and hero progression into a third-person hero shooter framework. Each match is a 6v6, lasting around 30 to 45 minutes.

What to Manage in a Single Match

  1. Lanes: Three lanes push forward, requiring players to maintain last hits
  2. Last Hitting: Killing minions earns soul balls, which are converted into items
  3. Neutral Resources: Jungle camps and objectives provide additional economy and buffs
  4. Team Fights: 6v6 exchanges of skills and targeting decisions

Differences from Similar Games

AspectTraditional MOBATraditional Hero ShooterDeadlock
ViewpointTop-downFirst-personThird-person
Gameplay FocusSkill + PositioningGunplaySkills + Shooting
ObjectiveTower PushControl Points / EscortThree-Lane Push

Since it’s still in development, heroes, maps and values are frequently adjusted. This page is for introductory reference only.

โœจ Key Features

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Three-Lane Push
Three lanes advance simultaneously; victory depends on priority targets
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Hero Progression
Skill points and item builds shape mid-game power curves
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Soul Ball Economy
Last hitting and neutral resource control turn economic gaps into item advantages
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Vertical Mobility
Zip lines, double jumps, and portals add a vertical dimension to combat

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